Showing posts with label Interview. Show all posts
Showing posts with label Interview. Show all posts

Irony, twists and turns, and ancient mysteries in “Saranythia Part 3 - The Secrets of the Margspakr”

We get to the heart of “Saranythia” in this third part of the story. The protagonists begin a journey that will lead them to encounter ancient mysteries, not forgetting to entertain the readers.
The reading flows pleasantly between irony and twists, while the story unfolds on three narrative lines that intertwine with each other.
While in the first two parts we got acquainted with new and old characters and witnessed what brought them to this point in the story, in “The Secrets of the Margspakr” the action moves faster, keeping you glued to the pages, and the various previously introduced elements begin to interact with each other and take on a clear place in the plot.
There is no shortage of moments of hilarity, thanks to the edgy jokes of some characters and, above all, to the gags of the twins Erik and Dag.
As always, Richard J. Galloway manages to merge elements from the fantastic that seem to belong to magic or supernatural with real science, used as an explanation of the same elements. It’s very fascinating how he explains a real physical phenomenon, related to the behaviour of light, and then uses it as the basis for the extraordinary theory of the nature of the universe proposed by one of the characters.
In short, an exciting reading that has one flaw: having to wait for the publication of the next volume to finally know how the story will end!
In the meantime, I asked Richard to introduce the book in his own way and to answer some of my questions.
Here’s what he told me.

 




Time passes. Memories of events fade.
Half remembered history, blurred by embellishment, becomes myth.
More time passes. Generations of people are born and pass on.
Myth becomes diluted, sanitised, and relegated to long ago tales of heroes and kings.
Epic events of the past reduced to half remembered bedtime stories from childhood.  

And so it was with The Margspakr. To some, they were Wisemen from ancient times, advising the hero before battle and healing him afterwards, the basis of stories from their early years.
Others, like the Red Friars of the Saratarian Order, knew who The Margspakr really were, but not what they did. To them, The Margspakr were an unsolved mystery, a secret society who vanished without trace, taking their secrets with them.

For Amantarra, a journey beckons. A trap? That’s a good probability, but as a new player reveals himself, there seems no alternative other than to walk into it. It’s on this journey that they find evidence of The Margspakr, along with some of their secrets.

Stories from Earth hold their own mysteries, which the new player is very interested in. He claims to have explanations for the true origins of ghosts and twisted causality, but how exactly do you win a medal for falling off a beer crate?

With this third part of “Saranythia” we get over the mid-point of the story. At the end of the previous part, a twist had pushed the protagonists to a new course of events, namely to embark on a long journey to visit the Witch of Fossrauf. And it is precisely around the journey that this part of the story develops, which is joined by a couple of fascinating characters: the twins Dag and Erik, unbeatable warriors, but also great talkers.
Did you draw inspiration from something or someone in particular in creating these two characters?

Dag and Erik, yes, they had an interesting evolution which started with their opening argument as to which name should be introduced first. An argument that very quickly descends into farce. This opening salvo was based on the Tweedledee and Tweedledum characters played by Matt Lucas in the 2010 film Alice in Wonderland. So, Dag and Erik are identical twins born into a world where mind reading is the norm. It was obvious to me that they would grow to be two minds as one. They don’t perform well when they are separated, but together, in a fight, they are unbeatable two on two. Similarly, their explanation of why they are coming on the expedition to visit the witch appears almost scripted, with one warrior finishing the other’s sentences as they work towards a common goal.

After immersing ourselves in the medieval context of Setergard (except for some bits of Bruwnan technology), in the third part of “Saranythia”, as your readers can already guess from the cover of the book, our protagonists come across some advanced technologies. One of the most fascinating aspects is the way Pheenar’s characters react to technologies whose functioning is beyond their comprehension. And their reactions are funny, but most of all they seem realistic.
How do you put yourself in their shoes? Does it come spontaneously or do you use any particular tricks to identify with them?

The premise on which the story is based is that to primitive cultures all advanced technology looks like magic, or in the case of the peoples of Pheenar, divine. The Bruwnan technologies to which they are exposed are gifts from their God and not meant to be understood. The visitors from Earth bring new objects to be marvelled at, and as they are not divine, possibly understood. The reactions of the locals to things we take for granted is entirely spontaneous, I’m very good at getting hold of the wrong end of the stick. The humour comes from the complete misunderstanding of what they are being shown. Commander Vartii has a particular fascination with how things work, but he tends get overwhelmed by concepts, seeing things as a whole instead of breaking them up into more understandable component parts. Thus, the ropes, pulleys, and counterweights of a simple lifting platform fill him with awe and wonder. It’s through his eyes I introduce the fact that the people of Pheenar were once more advanced than they are now.

Let’s talk about the Margspakr. This is an Old Norse word, right?
Tell us a little more about its origin and why you decided to give such a name to these figures from the past that appear in the book.

Yes, it is Old Norse. “Margspakr”, this can be broken down into two parts: “Marg” (a shortened version of “Margr”) – meaning many, and “Spakr” – meaning “Wise”, so its literal translation is “Many Wise” or taken as a whole, “Very Wise”. I’ve taken the liberty of applying it to a collective to give the meaning “Wise men”.
Why Old Norse? Well, 16.3% of my DNA is Scandinavian, so I decided to release my inner Viking by basing the society on Pheenar very loosely around Old Norse culture, well the names at least anyway. This decision was clinched by a partially one-sided conversation I had with my dentist on the strange sounding place names we have here in the North East of England. Not being from the region she was curious about their origin and was fascinated to learn, between pauses in the drilling, that they were Norse.
“Fossrauf” is also Old Norse, “Foss” – meaning “Waterfall”, and “Rauf” – meaning “Hole”. So now you know that our intrepid band are travelling to “Waterfall Hole” to visit the Witch. If you’re wondering about “Setergard” it means “Mountain Pasture Farm”.

Explaining the unexplainable with “Saranythia”

Today’s guest is an old acquaintance of this blog: science fiction writer Richard J. Galloway. Author of “Amantarra” and “Saranythia Part 1: The Gates of Setergard”, both translated into Italian by me, Richard offers us his own presentation of the latter and answers to a few questions I asked him.


Three hundred thousand years ago Amantarra’s sister Saranythia had set off on a secret mission to save her people. She’d never been heard of again. She’d hidden her tracks so well that even a species as advanced as the Bruwnan had been unable to find her, even when the situation had reached a critical point and her help was desperately needed.
It had been twelve years since the crisis had been averted and control of the city of Valheel restored to Artullus. The entity that had controlled the city had not been defeated, it had simply vanished, leaving behind a set of complex mysteries. Not all the citizens of Valheel had returned to the city and the majority of the Bruwnan were unaccounted for. Those that had returned had been galvanised into discovering the motives behind the entity’s genocidal attack on them.
On Earth, life was good for John and Elleria, but it didn’t feel secure. The sense that there was something more, that something was coming, had never gone away, and for twelve years they had watched and waited. In particular, Amantarra watched Tyrus, whose manifestation in human form had coincided with the entities disappearance. Tyrus, an agent of the entity, appeared to be biding his time and had occupied himself with building Burnston’s company into an empire, his true purpose hidden.
Then Amantarra received an invitation from a moon in a distant galaxy, and the game changed.
Saranythia will be published in four short parts.


You already told me about the object (in this article) that inspired “Amantarra”. Is there any object or event that has been particular relevant while writing “Saranythia”?
No, the influence is not based on an object or event, not this time anyway.  It’s based more on a collection of concepts. I have a fascination with the unexplained, be it scientific or otherwise, and an impulse to try and explain them. Think about ghosts, no one has ever proven that they exist and yet their persistence in human culture continues. Why?
Let me give you a sort of parallel example. A few years ago I was thinking of a friend I’d known at school. It had been years since I’d seen or spoken to him as he lived thousands of miles away in the far east. The day after I thought of him, he turned up at my door. He’d been in England on business and thought he’d call round. Now this is a true story not an urban legend and it serves as a starting point for the following three questions.
1. Did my friend turn up because I’d thought of him? Cause and effect.
2. Did I think of him because he was planning to visit? Premonition.
3. Was it coincidence?
Perhaps it was all three until it became one of them, Quantum Mechanics, or perhaps it was something else entirely. “Saranythia” is a search for a definitive answer to the mysteries of ghosts and the coincidental appearance of long lost friends. It just happens on another planet.

Why did you decide to publish it in four parts?
Mainly the length of time that has passed since publishing Amantarra. Due to family circumstances it has been difficult over the last five years for me to get any writing done. Those events are all behind me now, but of course it has been a while since anything was published so I decided to publish in four small parts. That way I can get the story out to my readers much faster.
“Saranythia Part 2 - The Varton” will be published in April 2018.

Is there a book (or more books), among those you’ve been reading while writing “Saranythia Part 1: The Gates of Setergard”, which you think may have somehow influenced you?
I love the fantasy works of Robin Hobb and I’m sure her style of writing has had an influence on my writing, but my influences are almost always graphical. I tend to picture a scene long before I’ve decided what’s going to happen in it. For example, the opening scene in “Saranythia” was inspired by a background image I have on my computer. Once I have a setting, the characters appear quite quickly and start interacting. I just write down what they say and do. Okay that’s a simplification of the process, but it is in essence what happens.





Raised amid the heavy industry of the north east of England on a diet of Star Trek, Doctor Who and fantasy novels, RICHARD J. GALLOWAY rebelled against his schools assumption that heavy industrial work would be his vocation. Having exhausted the only apparent option, the careers master would despair. “If you don’t want to work in the steelworks, where do you want to work?” His reply was always, “I don’t know.” The industry he finished up in would not materialise for another ten years. No wonder the master struggled. From school, via drawing office and architecture, eventually he found himself working with large computer systems.
Career aside, the thread that bound it all together has been fantasy. He has never lost his fascination with the imagery that a good story invokes. After all it had shown him worlds beyond this one, and possibilities beyond the steelworks. It continues to do so.
Richard still lives in the north east of England with his wife, family, and a large cat called Beano. The heavy industry has shrunk, but Richard’s world of fantasy has grown. He often wonders what advice he would have been given if the careers master had read the occasional bit of science fiction.


Richard’s first novel Amantarra was published in 2013, while its sequel Saranythia Part 1: The Gates of Setergard is now available on Amazon.

Visit Richard online at: www.richardjgalloway.co.uk
And follow him on Facebook and Twitter.

Interview with Anna Persson from “Red Desert” on The Protagonist Speaks

On 20 July 2016, the same date of the 40th anniversary of Viking 1 landing on Mars, Anna Persson, the main character in my “Red Desert” series set on the Red Planet, appeared in an interview of The Protagonist Speaks, a blog by Assaph Mehr.

As you can imagine, his blog collects very special interviews with characters from fiction books, which are a nice and quite original way to meet their stories and maybe be appealed into reading them.
Anna had actually given the original interview in Italian on a website called Kuiper Belt, and it was translated, thanks to the help of Eric Klein (another fellow author), into English, thus giving you the chance to read it.

I must inform you that the interview was made after the end of the series, so it can include some spoilers. It also casts light on the open ending of the series and reveals some interesting background.
So Anna escapes from her confinement on Twitter and takes a seat in front of her interviewer to tell us something more about her, Hassan, her family, her present, letting us prefigure something about her future.


And if you haven’t already read the series (4 books), you can try the first book, “Red Desert - Point of No Return”, starting from $0.99 (ebook) on Amazon, Barnes & Noble, Nook UK, Kobo, iTunes, Google Play, Smashwords, Scribd, and Tolino.
It is also available as paperback starting from $6.99 on Amazon, Barnes & Noble, and more online book retailers.

“The Mentor” featured on The Big Thrill

Some weeks ago I had the chance to speak about my “The Mentor” to Jaden Terrell. This interview is now being featured on The Big Thrill, the online magazine by the International Thriller Writer Organization.

It was a very interesting chat. Jaden had read the book and liked it, so she asked me a few questions that touched the main themes in my crime thriller, like what inspired me to write this story, why I decided to choose an anti-hero as main character, when I figured out the first dramatic scene of the novel for the first time, how I balanced romance and suspense, and so on.

I also had the chance to reveal what’s my favourite fiction character and why I like it (him!) so much. You’ll also guess who’s my favourite author.

All this and more can be found on The Big Thrill by clicking here.

If you liked the interview, please, share it with your friends!

Interview on the Land of Books about “The Mentor”

Some days ago I was interviewed by Ognian Georgiev, a Bulgarian author, journalist, and TV commentator, on his blog Land of Books.
It was a very nice chat during which I was asked some interesting questions about “The Mentor”, my latest novel in English, but also about my Mars science fiction series “Red Desert”.

I took this chance to explain my intent while writingThe Mentor”, how I came with the idea of this book, what was the biggest challenge while writing it, my view on the main characters, especially Detective Eric Shaw, and more about the process of writing and publishing this book.
I was also asked to speak about “Red Desert”, my opinions on “The Martian” (both about Andy Weir’s book and Ridley Scott’s movie), myself as a writer and a person in general, and my writing projects for the next future (including “Syndrome”, the sequel to “The Mentor”).

Finally, Ognian asked me to ask a question to myself! That was fun!

If you’re curious about the latter (and my other answers, too), check out the interview at this link.
Also make sure to have a look at the many other interesting articles and interviews on the Land of Books!

Thank you so much, Ognian!


The book is available in all formats on Amazon at this link: http://smarturl.it/mentor
But you can find it as paperback also on Barnes and Noble and more retailers.
The audiobook edition (audio CD, mp3 CD and mp3 files) can also be purchased on Audible and Barnes and Noble.

The ebook is also available on Kindle Unlimited.

Learn more about the book in the following articles:

Mars and space colonisation. Interview on Mars Pirate Radio, part #2

Being a scientist myself (I’m a biologist), when I wrote Red Desert I wasn’t just trying to narrate a story, a fantasy of mine, but I was speculating about the future of Mars exploration and colonisation.


In the second part of this interview on Mars Pirate Radio I had the chance to talk about my views on human colonisation of the solar system.
I expressed my opinion, and even my worries, about the Mars One project, and also discussed about the importance of such private ventures in creating competition against government ventures as they help politics understand the importance to support space agencies in their work.
I also tried to guess what kind of plants should be grown in a greenhouse on Mars.
And, finally, I read an excerpt (I do apologise for my pronunciation) from “RedDesert - Point of No Return”.

You can listen to the episode below, but before leaving you to it, I’d like to thank so much Doug Turnbull for the opportunity to be a guest in his wonderful podcast.
Though I am a podcaster in my own language (Italian), that was my very first public speaking in English and it was an honour for me to experience this on Mars Pirate Radio.

Enjoy Episode 63 of Mars Pirate Radio and the second part of the interview.


Have you missed the first part of the interview? Listen to it here.

For additional information on the other topics of this episode or if you have problem to listen to the podcast from this player or if you want to download it, check out Mars Pirate Radio page by clicking here.

Enjoy your listening and, please, share the podcast with your friends!
Also check out Doug Turnbull's website and his own books set on Mars.

Red Desert - Point of No Return” is now available on Amazon, Kobo, iTunes, Barnes & Noble (also Nook UK), Google Play, and Smashwords starting from only $0.99.


Why I wrote a series set on Mars. Interview on Mars Pirate Radio

Mars!
I don’t know exactly when I started to be fascinated by the Red Planet. Maybe it was back when I used to study astronomy at school, or maybe later when I followed NASA’s Pathfinder mission.
Fact is that I love this planet. It makes me dream of a future when mankind colonises the Solar System and perhaps pushing themselves even further.
In this scope, the step from science to science fiction is short.

I’ve recently had the chance to talk about this subject with Doug Turnbull, a fellow science fiction author, who runs a podcast called Mars Pirate Radio about space science fact and fiction.

He asked me why I chose Mars as setting of the Red Desert series and encouraged me to talk about the genre in which I write most (hard science fiction), about the first book that is now available also in English (Red Desert - Point of No Return), and about why I decided to become a writer, instead of continuing my career at a university as biologist. 
We also had a nice chat about space colonisation, Mars One Project, and other related topics. 
In the end he asked me to read an excerpt from the book.

The first part of this conversation is already online (see below). The second part will be published next week.





For additional information on the other topics of this episode or if you have problem to listen to the podcast from this player or if you want to download it, check out Mars Pirate Radio page by clicking here.

Enjoy your listening and, please, share the podcast with your friends!
Also check out Doug Turnbull's website and his own books set on Mars.

Red Desert - Point of No Return” is now available on Amazon, Kobo, iTunes, Barnes & Noble (also Nook UK), Google Play, and Smashwords starting from only $0.99.

Author Richard J. Galloway interviewed by author Viola Veloce

Today’s post is special, because it features two fellow authors as guests. The first one is Viola Veloce, the Italian bestselling author of “Omicidi in pausa pranzo” (not yet available in English). Viola recently interviewed in her blog Richard J. Galloway, author of the science fiction novel “Amantarra”, and she gave me permission to publish the original version of this interview on my blog. Richard talks about his trilogy, “The Ascension of Valheel”, and the publication of the Italian version of his first book, “Amantarra” (translated by me).


Dear Richard, welcome to my blog. Let’s start with a classic question: who is really Richard J. Galloway?
An extraverted showman with a flair for self-promotion and a need to be the centre of attention; I could not in any way be described as any of these things. What I possess in abundance is a quiet empathy, a phobia of unfinished stories thanks to the Hobbit, an obsession with the mysterious, implausible world of fantasy, and an urge to write it all down. I like to take an ordinary everyday event and provide an alternative and slightly stranger explanation to its apparent meaning. My own term for this is “exposing the illusion of the ordinary”; it’s a sort of literary paranoid psychosis. Incidentally, if you want to know how the Hobbit is involved in all this, I wrote a blog about it


Amantarra” is your first book and it’s also the first one from a trilogy, so there’s still a long commitment in front of you before getting to the end of the series. How do you write a series of novels? Are you already writing the second one? What’s the title? Do you already know the end of the series or you have a set of options among which you’ll choose one or you haven’t decided it yet?
The title of the second book is Saranythia and yes I’ve already started writing it. I only have a rough plot for the third book, but I know where and how the series will finish. The plot for the third book will be fleshed out as I write the second.  
How do you write a series? The short answer is that I will tell you when I’ve finished. The long answer is that Amantarra was originally never intended to be more than a single book, but at the end of it I couldn’t resist leaving a hook into another story. I thought at some point I may return to it, but at the time I had no ideas for a plot. I’d started work on something completely different when I realised that some of the plot threads were drawing parallels with Amantarra, and suddenly I had a plot. It quickly became apparent that there was a third book in there as well. So I adapted some of the characters in the new work and wove them into the fabric of Amantarra’s world.  


The main characters of “Amantarra” include both teenagers and adults; it’s a book suitable to all ages, but, as we know, science fiction is often considered a genre mostly appreciated by men. This is true in Italy, at least. Do you think women might like your novel? Why?
My proof readers are both woman and they liked it. “But,” I hear you cry. “Wouldn’t they say that anyway?” Perhaps, but knowing who they are, perhaps not. While I was writing this I asked them directly what it was that they liked about the book. They both replied that it was the humour and the romantic elements that appealed, but don’t take their word for it. I’ve had a couple of very positive reviews from woman on Amazon, one of whom did not consider science fiction as her usual genre. The book is written on the premise; that to primitive cultures, all sufficiently advanced technology looks like magic. So the science fiction is shrouded and presented to the reader as magic. I only hint at the technology behind the science. This gives the story a fantasy feel.
Let me tell you a little bit about the plot, it might help you understand who it may appeal to.
Amantarra is the younger of two sisters. She is one of a race of beings so evolved that they left their physical forms behind half the age of the universe ago. Immortal, they live in a city built on the inside of a sphere which occupies its own set of dimensions. They were being slowly and secretly wiped out by an unknown enemy. This is the story of how Amantarra fights for the survival of her race. Up to now the description is all very science fiction, but I bring it into the world of the plausible when Amantarra, despite her best efforts, unwittingly brings the fight to Earth.
At this point in the plot I move the action to a group of bawdy teenagers at a school in 1970’s England. With humour that is typical of the north of England, it’s here that the advanced technology of a race of immortal beings meets the residents of an industrial town. One of them finds out that death is not as final as he thought, in fact he hadn’t realised that he was dead until someone told him. There’s mystery, change and romance for some. More than one type of magic in the air.


One of the main characters is called John, and your middle name’s initial is J. I bet it isn’t a coincidence. Which characters of “Amantarra” bear with them a part of you?
Yes, you guessed right, my middle name is John, but there were other factors which led to me lending my name to the character. Amantarra started out as a story about a silver pocket watch I received as a child. The name “J. Godbert” is inscribed on the inside of the watch, which seemed an obvious choice for the character. I just needed something for the “J”. As you rightly suspect John Godbert was initially based around my personality. I say initially because when I was writing the third version it became obvious that I couldn’t manipulate the character in a way that was necessary when I thought of John as me. I’m very good at observing human nature, but that’s the problem, how do you observe yourself. All of my characters are based on the idiosyncrasies of people that I know or have known. Some are made up of traits from multiple people and others from a single person. I’m still a part of John, some of his thought processes are mine, but John is based more around the same person that Scott Briggs is based on than me. I find it easier to write as a puppet master than a puppet. That said; the romance between John and Elleria is based purely on the start of my relationship with my wife.
One of the things you will notice about my work is that I like strong female leads. Elleria in particular is based around someone I went to college with. She went on to manage the information technology department of a large financial institution in London. Amantarra herself is more complex and she is based on a number of people, all of whom have strong personalities.


Indie authors like us must have a day job, actually it often applies to many traditionally published ones, and this fact tends to delay our writing. It is even more difficult with the first book, because you aren’t experienced yet, so it might take even more time to complete it.
How long has it taken between the day you wrote the first scene of “Amantarra” and the one you published it? What has this commitment taught you?
Longer than you imagine it would be. Amantarra has been written three times. It was originally titled “The Architect”. It was, like most attempts at a first novel, sort of school essay in structure, and quite frankly it wasn’t very good. The second version was written as a satire and was based mainly on Earth. This was the one I tried to publish using traditional methods and it became obvious that my work was simply not being read by agents or publishers alike. There was another factor that figured in decision to write a third version and that was my father. The previous work had been written with him in mind. When he read it, he liked the parts set on Earth, but stopped reading it when he came to the science fiction / fantasy parts. Surprisingly, this was more liberating than disappointing. We all like the approval of our parents, but when I knew that he was never going to read it I felt free to do as I please. So the third version was written as science fiction and I removed a lot, but not all of the humour.
So, how long you ask. Well, from the first story about the watch to the publication of Amantarra took an eye watering ten years. Granted, I wasn’t writing all the time. Months would go by without anything happening. When it came to the third version, which is 124,000 words, I’d started to write every day and from start to finish it took around fourteen months, a vast improvement. I’m not sure commitment is the right word; writing is more of an addiction with me. I get restless when I’m not writing, but when I am I often wonder where the time goes.


Part of the story of “Amantarra” is narrated in different periods of human history: prehistory, Nineteenth Century, the World Wars, the 70’s. What kind of researches have you performed to write those scenes?
The scenes set in the 1970’s were easy, I was there, and nearly all of them are based on real events. For example the game involving marked cards to extract money from the school bullies actually happened, although it didn’t go as well for us as the one in the book. The world wars are based on stories my father and grandfather told me. I fleshed these out with descriptions from photographs, television imagery and historical fact. The entire sub plot about the German helmet from World War One was created from a single photograph. Similarly the nineteenth century setting came from a single photograph. Prehistory was probably the easiest. The only fact that I had to incorporate was the cave painting. I then just assumed that human behaviour hasn’t really changed and constructed a scene around that.


I’ve seen the pictures of Valheel in the gallery on your Italian website. How has such a structure occurred to you?
Valheel was fun to do. I’d had the idea that Amantarra’s race would exist in another set of dimensions and that they could exist in our universe only as phantoms. What I needed was a focal point so that I could place some action. Valheel started out as just a just a city, flat in other words, but it was just floating in a void, so how could I set its boundaries? I placed a bubble around it to separate it from the void. This evolved into placing the city, now separated into four zones, on the inside of the bubble. As the city was constructed of pure energy and existed in its own set of dimensions, it could have its own rules to do with gravity, atmosphere and other stuff. This brief description of the evolution of the city of Valheel makes it sound as though it was created overnight. This was not the case. Valheel evolved slowly. Once I had the city in my head it started to drive the plot, but that created problems of its own. So as a means to solve the plot problems I modelled the whole place in 3D. The images on my web site are taken from the model.


When will the second book be published? Will it be translated into Italian?
I’ve learnt a valuable lesson from Rita Carla Francesca Monticelli about the publication of large works. Split it up into parts. This is what I intend to do with Saranythia. I’m hoping to complete part one during a break between contracts.  
And yes, it will definitely be translated into Italian.


It’s a bit early to evaluate the experience to have your book on the Italian market. Let’s talk about how you, as an independent author, came to have “Amantarra” translated into Italian. How have you get acquainted with the translator? How do you feel to see your book in another language?
Rita Carla Francesca Monticelli contacted me through Twitter and asked me if I’d considered having my work translated into Italian. I must admit that it hadn’t occurred to me, but the more I thought about it, the more I thought it was a good idea. One of my initial concerns was that a large part of the book is very English. The characters, the humour and a lot of the settings are all based on the people and places of the North East of England. The North East is not the same as the bowler hatted, umbrella carrying, international image that the English seem to have. Far from it, and I was worried that Amantarra might be too strange an English image for the Italian market. People in the North East are down to Earth, we don’t put on “airs and graces”, which is an English phrase meaning to behave in false ways intended to make other people feel that you are important and belong to a higher social class. So we holidayed in Sorrento last year to get a feel for the Italian psyche, and get a sun tan as well. I found that Italian’s, or at least the ones we met, are very much like the people of my region; down to Earth. I felt very much at home there. Carla assures me that English science fiction is very popular in Italy. Doctor Who, for instance. So I’m fairly confident that my work will sit nicely in the Italian market. I do like telling people that my work has been translated into Italian, it gives me quite a thrill, and it does impress. Looks like I’ll have to watch those airs and graces.


What are your resolutions as an author for 2014?
I’m determined to complete Saranythia, not sure if I will, but I’m going to give a good go. I’m also collaborating with Rita Carla Francesca Monticelli on publishing her Red Desert works in English. I’ve been looking forward to reading her work for a year, and now it’s finally happening.


Thanks for your kindness. It was great to talk to you!
It was an absolute pleasure, thank you for the opportunity.
 



Raised amid the heavy industry of the north east of England on a diet of Star Trek, Doctor Who and fantasy novels, RICHARD J. GALLOWAY rebelled against his schools assumption that heavy industrial work would be his vocation. Having exhausted the only apparent option, the careers master would despair. "If you don't want to work in the steelworks, where do you want to work?" His reply was always, "I don't know." The industry he finished up in would not materialise for another ten years. No wonder the master struggled. From school, via drawing office and architecture, eventually he found himself working with large computer systems. 
Career aside, the thread that bound it all together has been fantasy. He has never lost his fascination with the imagery that a good story invokes. After all it had shown him worlds beyond this one, and possibilities beyond the steelworks. It continues to do so.
Richard still lives in the north east of England with his wife, family, and a large cat called Beano. The heavy industry has shrunk, but Richard's world of fantasy has grown. He often wonders what advice he would have been given if the careers master had read the occasional bit of science fiction.

Amantarra is Richard's first novel.

Visit Richard online at: www.richardjgalloway.co.uk